会议名称(中文): The 8th International Conference on Image and Graphics 会议名称(英文): The 8th International Conference on Image and Graphics 所属学科: 计算机软件,计算机应用技术,信号与信息处理 开始日期: 2015-08-13 结束日期: 2015-08-16 所在国家: 中华人民共和国 所在城市: 天津市 和平区 主办单位: 中国图象图形学学会、Microsoft Research Asia (MSRA) 承办单位: 天津图象图形学学会
[ 重要日期 ] 摘要截稿日期: 2015-03-31
[ 会务组联系方式 ] 联系人: Prof. Dianguo Zhang
会议背景介绍: ICIG 2015 – the 8th International Conference on Image and Graphics (ICIG), organized by China Society of Image and Graphics and Microsoft Research Asia (MSRA), and hosted by Tianjin Society of Image and Graphics, will be held from August 13 to 16, 2015, in Tianjin, China. ICIG is one of the most comprehensive biennial conferences, which focuses on reporting various advances of theory, techniques and algorithms in the fields of image and graphics. The conference is to provide a platform for leading scientists and engineers from around the world to gather together and discuss the relevant topics for further promoting the advances in the fields. The conference will feature world-class plenary speakers, exhibits, and high quality peer reviewed oral and poster presentations. 征文范围及要求: Papers are solicited in (but not limited to) the following topics related to image and graphics:
Image processing: Image/video acquisition, coding, enhancement, forensics, inpainting, quality assessment, restoration, watermarking, super-resolution, etc.
Image Analysis: Image/video segmentation, Object classification, description,detection/tracking, recognition, representation, Feature extraction, measurement, Biometrics, Face recognition, Facial expression classification, etc.
Image Understanding: 3-D object reconstruction, representation, Stereo vision, matching, Image indexing and retrieval, Multispectral image fusion, Scene analysis, Spatial-temporal behavior understanding, etc.
Computer Graphics: CAD software, Geometric modeling and meshing, Graphics in simulation, Image synthesis and realism, Scientific visualization, Texture mapping, etc.
Virtual Reality: Image-based rendering, User interfaces, interaction, Augmented reality, Hybrid reality, Computer-supported cooperative work, Head-mounted displays, Media immersion, Telepresence, Virtual environments, etc.
Game and Animation: Animation and Simulation, Game design, engine, Immersive gaming, Mobilegame, Multi-user gaming, Story-telling, View Generation, Video game developments, etc.
Applications: Biomedical imaging, Computer-aided design, Document image, Geophysical and seismic, Industrial automation,Mobileimaging, Remote sensing, Surveillance, etc. |